Mirroring and Freezing
Let's finish a wing by using mirroring and
freezing.
Delete the cut face of the wing.
Select the hole wing.
Slide it a little bit using x-slide
button.
Click the cell of the wing and select
Mirroring in the Object panel.
If you check Separated, the wing will be
shown as bellow.
Check Jointed and you can get a smoothly
joined wing.
Make a little space beteen them and
select Joined Mirroring.
And after mapping on the one side (that has
wires and points) , another side (mirroe face) wing will get the same texture
automatically.
If you want to map different texture on
another side, you have to get wires and points on that.
Use Object / Freeze / Mirror
@
Now you can map a different texture on
another side.
You can use Mirroring and Freeze when you
make a fuselage.
back to tutorial index